Thursday 15 November 2007

Assassin's Creed - Final word

It's good, but it's not great. There, I said it

It's pretty repetitive, it's not 'stealthy' enough to be the game you want it to be. The story is superfluous and you don't really care. It's basically 'Go to this point, kill this guy, come back'. There doesn't seem to be any 'Go to the place, follow him until he's on his own, kill his guards one by one so no-one notices anything, kill him only by stealth then hide him in his bed' kind of stuff. That would have been ace.

But that doesn't happen. You just kill them then leg it from the guards. Don't get me wrong, the graphics are absolutely amazing, the city looks great and for one of the first times ever in a game it does feel like a living breathing city. You'll get beggars running up to your face and asking for money repeatedly, even when you push them away. You've got mad folk that'll shove you if you get too close. The city really does feel alive. And the climbing is fantastic, much better than prince of persia or any other game that does climbing. It just feels so organic.

The sword fighting is pretty rubbish and it's far more enjoyable to escape over the rooftops. It's pretty much limited to 3 things to do, hack (press x), hard hack (keep x pressed) and counter-attack (press x when blocked). Oh yeah, you can also chuck em off buildings. As you can see it's not exactly God of War here.

And the main problem it's just a wee bit too slow.

I know it looks absolutely amazing and the best thing since forever and i'm really sorry to do this to you but it's just, well..., not!

If i were you, i'd hire it, i wouldn't buy it. You'll probably complete it in a couple of days if you played it solidly. And there's no replay value other than achievements but isn't that the case with every 360 game?

2 comments:

Anonymous said...

Hmmm...see, the more you slag it...the more I want it...the more "me" it sounds...
I think there's something seriously wrong with me.

Jimbeeer said...

Saying you 'think' would give the possibility that there may not be